This news segment is fully dedicated to put a designer in the spotlight. We've asked them about themselves, their creations, their process and their inspirations. This spotlight is for and by No body, no crime!
Let's introduce!
Hello there, I’m No body, no crime. My love for designing started at the age of 11 with top-model books which over the years led me to do amature costume design. I do cosplay and costume design in my free time. My style has always heavily leaned into vintage fashion. I love moody colours, heavy fabrics and glimmering gemstones.
I joined gsm back in 2007 developing a life-long addiction to my computer. I remember trying out the design tool but I wasn't very good at it, and preferred drawing by hand.
On gsm 2.0 I took part in the JD competition, but didn’t get past the first round. I designed a couple outfits after that, but didn’t take part in any design competitions after that. The launch of the community shop gave me a new nudge to try again, and I'm glad I did. I may not have had the talent to become a JD, but getting my designs on the site eventually felt amazing. Seeing users with my designs always warms my heart, so thank you so much to everyone who has ever bought my items.

I draw on Krita with a Wacom Intuos tablet. I always start my designs with the general shape of the item, after which I add shading and draw the outline. I sometimes use reference pictures as guides with lights, shadows and fabric folds. I try to make my items as versatile as possible, keeping different layering options in mind.
With my patterned items I draw the pattern as flat pixel art, and then use a transform tool to rotate, stretch and manipulate the layer on top of the base layer. I then erase any leftover pattern around the item and add a final shading layer on top to blend it into the design.


When it comes to designers I admire the names Petrikor, Priestley, Victoria., Mocks and Jopie come to mind. Our community is so full of talented designers, and I love being a part of such a creative environment.
I find myself chasing the high of my second design, Red Velvet. I played around with different fabrics and materials and I love how the velvets turned out. The organza top is something I find myself trying to recreate over and over. This is also the only design where I’m 100% happy with the hair texture, I don’t know how I did it and I can’t seem to be able to recreate it.
Another design I’m proud of is my 1890s Crimson Peak inspired design. It was the first design I drew after my failed JD competition attempt, and I could already see such a huge advancement in my skills. The fabric folds in the sleeves and the skirt tickles my brain just right.

I may have a trick up my sleeve for halloween and just released this (3rd fit above).
As I mentioned, I’m super touched people like my designs. I still feel like an impostor in the designer community, since the JD competition a couple years ago was the first time I really tried pixel art. Half the time I don’t know what I’m doing, and my journey as a designer has been a lot of trial and error. My style is more madness than method, but maybe that’s the beauty of it.
No body, no crimes's: goSupermodel profile, goSupertools profile, design page
Thank you No body, no crime! for this beautiful interview, we don't think you're an imposter but an example in the community. The goSupertools team appreciates the time and effort you've put into the interview. We can't wait to see what you'll create in the future <3
Do you want to be featured in one of these spotlights? Contact one of the goSupertools staff members and we'll have a chat.